| Stat | Base (lvl 1) | Per wild level | Per tamed level |
|---|---|---|---|
| Health | 1,200 | +20.0% | +5.4% |
| Stamina | 600 | +10.0% | +10.0% |
| Food | 5,000 | +10.0% | +10.0% |
| Weight | 800 | +2.0% | +4.0% |
| Oxygen | 150 | +10.0% | +10.0% |
| Melee | 100.0% | +5.0% | +1.7% |
Wild base values · use the to simulate a specific dino.
Jack of All Trades
Thanks to the Karkinos's numerous attributes, one can use it for a plethora of different tasks without having to specialize levels. The Karkinos is one of the best travel mounts on Aberration; next to the , and . With a high , it can handle transporting a decent amount of resources to and from harvesting areas; including live cargo with its grabbing and throwing ability, such as hostages and animals (nearly immune to projectile fire and able to pluck enemy riders off the…
Combatant
The Karkinos is among the many powerful mounts that can be acquired in Aberration. What sets it apart from other mounts-of-war, however is its area control. Its turning radius is non-existent as it can quite literally on a dime, similar to the , and though its running speed is mediocre, it can leap to incredible heights and lengths; this makes it difficult to be flanked as well as making it an ideal pursuit predator. With its dual-wielding claws, it can grab and carry survivors and…
Tank
Thanks to its ability to greatly reduce damage taken from projectiles and its high stats as well as taking 0.8X damage from bullets, the Karkinos can make an ideal tank to take bullet shots from enemy survivors and . Karkinos is a poor choice against tek turrets however, taking large amounts of damage. Its quick turning and large surface area can make it easier to find the perfect spot to soak bullets as well as cover other survivors and tames. If a situation gets sticky or its health get…
Animal transporter
Given the lack of fliers that can carry wild animals to and from different locations, the Karkinos is the Aberrant Ark's best method of transporting animals, and unlike the two other terrestrial carriers, the and , it is able to pick up tamed creatures as well as wild ones. Not only capable of picking up just one, but two creatures at once, the Karkinos can even throw, as well as jump while holding them. This helps to ease the burden of getting creatures across gaps or up…
War Assistants
A deadly, but very creative option, to assist in a raid or a battle is to wield 2 creatures that can be picked up by the Karkinos, preferably with high health, armor, and/or damage, to aid in the process of protecting oneself and allies, soaking damage, or killing an enemy. For example, 2 with high-armor saddles can be used to soak damage as well as deliver damage thanks to their powerful, large AOE tail attack without being hindered by their natural slow movement. Fellow…
Mobile Taming Pen
With the Karkinos' ability to pick up and hold creatures, coupled with the fact that the rider can wield weapons while on the back of one, the Karkinos is perfect as a mobile taming assist. Provided that the held animal is positioned where it cannot hit the Karkinos, or can only hit occasionally, the rider can easily tranquilize the captured animal from atop the safety of the Karkinos' back.
Assistant Harvester
While the Karkinos can really only harvest limited resources from corpses, it can however carry creatures that are able to gather what it cannot. While holding certain gathering animals with auto harvesting enabled, with different creatures yielding different resources, the Karkinos can effectively be used as a lawn mower to gather all kinds of various resources, picking up and moving these harvesters to areas they would have difficulty reaching on their own in Aberration's…
Travel
Albeit a very slow creature, the Karkinos has qualities to its mobility that make it a worthy consideration for getting around the Aberrant Ark. The primary cause for this is its considerable jumping ability; able to crouch down, pause, and aim before taking an impressive leap, while taking little fall damage should it miss its target. While this is undoubtedly useful in Aberration's terrain, the is a step up from the Karkinos in terms of jumping prowess; as the apex predator is capable…
Water Exploration
The Karkinos, lacking an stat, can survive underwater without needing to surface for a breath, and when it is within deep water, it will sink and walk along the bottom with ease. While submerged, the Karkinos' jumping ability switches from a charged target jump to a straight vertical shot, and can be repeated even without touching the ground. This allows the rider to quickly surface when in need of oxygen, and then quickly sink back to the bottom. While touching the bottom,…
Radiation Zone Explorer
Most animals native to the Aberrant Ark are immune to radiation damage, and can safely explore these zones. The Karkinos however, has a distinct advantage over many of the other mounts that can go within these areas, which is filled with cliffs, high ledges, and many gaps that have to be navigated around. Although slow when it comes to running, with its ability to jump, the Karkinos is just behind the and when it comes to the ease in which it can navigate these areas.
Venom Farmer
Despite being unable to pierce their natural armour without Charge Light like the , a decent level Karkinos can farm quite efficiently due to its ability to pick up creatures. Simply pick up an alpha Nameless with one claw and beat the respawning Nameless with the empty one. Additionally, to prevent reapers from being summoned, swap out the Alpha Nameless with a fresh one (when the new alpha transforms, pick it up), and resume killing the attacking Nameless with your empty claw.…
Stats & breeding from ARK Smart Breeding · creature facts from ark.wiki.gg (CC BY-NC-SA).